Learning Science Through Digital Narratives & Storytelling
This activity aims to transform science presented in curricula (usually strict, stiff and boring for young people) to open, friendly and interactive communication supported by the re-contextualization of science content in digital narratives created by learners. In order to do that a simple animation technique is used called slowmation: a slow and simple animation using only 2 photos per seconds. Slowmation movies are created in a creative learning environment where science concepts meet with art, music, literacy, society, history and philosophy of science. The developed digital narratives highlight and present the abstract science concepts and theories in a creative and original way. Furthermore, the presentation of the developed digital narratives on the web provides a meeting place for learning and cooperation between young people.
The overall concept of the digital storytelling case is to provide the means and the tools along with the necessary collaborative and personalisation functionalities to introduce students in extended episodes of deeper learning in STEM combined with Art-related activities (visual and performing arts, music, movie making, 3D design). The specific case will introduce students in a progressive exploration of the different technologies that can be accommodated from the provided system, from simple text and video uploading to advanced augmentations of students’ artifacts.